Syllabus coverage
- The recognised components of health-related and skill-related fitness, linking these to performance in physical activities
- Agility; balance: static and dynamic; cardiovascular endurance / stamina; coordination; flexibility; muscular endurance; power; reaction time; speed; strength
Part of the IGCSE PE 0413 syllabus 0413 / 0995.
Two families: health-related and skill-related
Cambridge groups the recognised components into two families. Health-related components keep the body healthy and able to cope with the demands of everyday activity. Skill-related components allow a performer to produce skilled, controlled and fast movement in a specific physical activity.
Learn the split as well as the components, because questions often ask you to identify a component from one family, or to explain why a performer needs a component that belongs to one family.
| Family | Components | What the family covers |
|---|---|---|
| Health-related (4) | Cardiovascular endurance / stamina, flexibility, muscular endurance, strength | Keeping the body healthy and able to cope with the demands of everyday activity and of training |
| Skill-related (6) | Agility, balance, coordination, power, reaction time, speed | Producing skilled, controlled, fast movement in a specific physical activity |
The four health-related components
These four are the ones a performer builds with general training. They are the foundation the skill-related components sit on.
| Component | Definition | Sporting example |
|---|---|---|
| Cardiovascular endurance / stamina | The ability of the heart and lungs to supply oxygen to the working muscles over a long period of time | A cross-country runner holding pace over a 5 km course |
| Muscular endurance | The ability of a muscle or muscle group to repeatedly contract without tiring | A rower repeating the same powerful stroke for 2000 m |
| Flexibility | The range of movement possible at a joint | A gymnast performing a split, or a swimmer extending through the shoulder to reach further on each stroke |
| Strength | The maximum force a muscle or muscle group can exert against a resistance | A rugby forward pushing in a scrum or driving in a maul |
The six skill-related components
These six decide how well a performer can use their fitness in the movement patterns of their activity. Two performers can have identical cardiovascular endurance and finish in very different places, because one has more agility or reaction time.
| Component | Definition | Sporting example |
|---|---|---|
| Agility | The ability to change the position of the body quickly and in a controlled way, changing direction at speed | A netball centre dodging an opponent to create space |
| Balance (static and dynamic) | The ability to keep the body's centre of mass over its base of support | A gymnast holding a handstand (static); a cyclist holding a line while cornering at speed (dynamic) |
| Coordination | The ability to use two or more body parts together smoothly and efficiently | A tennis player timing the racket swing with the footwork so the racket meets the centre of the ball |
| Power | The ability to release maximum force in the shortest possible time — strength used quickly | A high jumper driving off the ground to clear the bar |
| Reaction time | The time between the presentation of a stimulus and the start of the response | A sprinter leaving the blocks the instant the starting gun fires |
| Speed | The ability to move the whole body, or part of it, as fast as possible | A sprinter covering 100 m, or a badminton player moving the racket head quickly to a drop shot |
Balance: static and dynamic
Cambridge splits balance in two, and you should use both words precisely. Static balance is holding the body's centre of mass over its base of support while the body is still. Dynamic balance is maintaining that control while the body is moving.
Both depend on the base of support and the position of the centre of mass: a wider base and a lower centre of mass make balance easier to hold.
- Static: a gymnast holding a handstand, or a Standing Stork Test position held still.
- Dynamic: a cyclist cornering, a gymnast landing a vault and staying upright, or a footballer staying on their feet through a challenge.
- If a question says static and you describe a moving performer, both the component and the example are wrong.
The comparison table: all ten components
This is the table to learn by heart. It gives each component its family, its definition and one sporting example, which is everything Cambridge asks for in a definition question.
| Component | Family | Definition | Sporting example |
|---|---|---|---|
| Agility | Skill-related | Changing body position quickly and under control while changing direction at speed | A netball player dodging to receive a pass |
| Balance | Skill-related | Keeping the centre of mass over the base of support; static when still, dynamic when moving | A gymnast holding a handstand; a cyclist cornering |
| Cardiovascular endurance / stamina | Health-related | The heart and lungs supplying oxygen to working muscles over a long period | A cross-country runner holding pace over 5 km |
| Coordination | Skill-related | Using two or more body parts together smoothly and efficiently | A tennis player timing racket and footwork to meet the ball |
| Flexibility | Health-related | The range of movement possible at a joint | A gymnast performing a split |
| Muscular endurance | Health-related | A muscle or muscle group repeatedly contracting without tiring | A rower repeating a powerful stroke for 2000 m |
| Power | Skill-related | Releasing maximum force in the shortest possible time (strength used quickly) | A high jumper driving off the ground |
| Reaction time | Skill-related | The time between the stimulus and the start of the response | A sprinter reacting to the starting gun |
| Speed | Skill-related | Moving the whole body, or part of it, as fast as possible | A sprinter running 100 m |
| Strength | Health-related | The maximum force a muscle or muscle group can exert against a resistance | A rugby forward pushing in a scrum |
Using the explain pattern for components
State questions want the definition: "Power is the ability to release maximum force in the shortest possible time."
Two-mark explain questions want the definition plus what it lets the performer do: "Agility is the ability to change direction quickly and under control, so a netball player can dodge a defender and get into space to receive the pass."
Six-mark or evaluation questions want several components, each linked to a specific movement in the activity: "A badminton player needs agility to change direction and recover to the centre of the court, reaction time to respond to a fast smash, and muscular endurance to keep the quality of movement high through a long three-set match."
Key terms you must be able to define
- Agility
- The ability to change the position of the body quickly and in a controlled way, changing direction at speed.
- Static balance
- The ability to keep the body's centre of mass over its base of support while the body is still.
- Dynamic balance
- The ability to keep the body's centre of mass over its base of support while the body is moving.
- Cardiovascular endurance / stamina
- The ability of the heart and lungs to supply oxygen to the working muscles over a long period of time.
- Coordination
- The ability to use two or more body parts together smoothly and efficiently.
- Flexibility
- The range of movement possible at a joint.
- Muscular endurance
- The ability of a muscle or muscle group to repeatedly contract without tiring.
- Power
- The ability to release maximum force in the shortest possible time — strength used quickly.
- Reaction time
- The time between the presentation of a stimulus and the start of the response.
- Speed
- The ability to move the whole body, or part of it, as fast as possible.
- Strength
- The maximum force a muscle or muscle group can exert against a resistance.
- Health-related fitness
- The components that keep the body healthy and able to cope with the demands of everyday activity: cardiovascular endurance, flexibility, muscular endurance and strength.
Applied to your sport
Cambridge requires you to apply this knowledge to physical activities. Use these as models, then write your own for the sport you play.
Agility lets a player change direction and recover to the centre of the court after a wide shot, while reaction time lets them respond to a smash struck from close range.
Flexibility gives the range of movement at the hips to perform a split, and static balance holds the body's centre of mass over the hands in a handstand.
Cardiovascular endurance is the whole event: the heart and lungs must keep supplying oxygen to the working muscles for the full distance without the runner slowing.
Strength is needed to exert maximum force against the resistance of the opposition in a scrum, while muscular endurance keeps that force going through repeated phases of play.
Power is strength released quickly, which is exactly what a high jumper needs to drive off the ground, and coordination times the free leg and arm swing with the take-off.
Flashcards
Click a card to flip it. Mark honestly — the tracker uses this.
Exam-style questions
6 questions, 17 marks. Write your answer, then reveal the mark scheme and tick each point you actually made. Answering honestly here is what makes the rest of the site useful.
Mark scheme — tick each point you actually made
Mark scheme — tick each point you actually made
Mark scheme — tick each point you actually made
Mark scheme — tick each point you actually made
Mark scheme — tick each point you actually made
Mark scheme — tick each point you actually made
Exam technique for this topic
- Learn the family of each component. State one health-related component and state one skill-related component are different questions with different answers.
- A definition alone rarely earns full marks on an explain question. Add so the performer can... and finish the chain.
- Keep power and strength apart. Strength is maximum force; power is maximum force released quickly.
- Keep agility and coordination apart. Agility is fast, controlled change of direction for the whole body; coordination is body parts working smoothly together.
- Use activities from the syllabus list only — Association Football, Badminton, Basketball, Netball, Rugby, Track and Field Athletics, Artistic Gymnastics, Cycling and so on.
Why students lose marks here
Where this fits in IGCSE PE 0413
This page is one topic of Cambridge IGCSE PE 0413 / 0995. IGCSE PE 0413 is the course home: every area and every topic in Cambridge's own order, the papers you sit and what each one tests, and the exam-practice tools. The full topic list, with each topic linked to its revision page, is on the IGCSE PE 0413 syllabus page.