Pure 1 is the foundation everything else stands on. The techniques here appear inside Mechanics and Probability & Statistics questions too.
Quadratics
Quadratics is the algebra that the rest of Paper 1 leans on: coordinate geometry needs it, differentiation needs it, and half the trigonometry questions turn into one. Th...
8 questions · 36 marks
Revise this topicFunctions
A function is a rule with a domain attached, and most of the marks in this topic come from the domain and range rather than the rule. This page covers what a function is,...
8 questions · 31 marks
Revise this topicCoordinate Geometry
Coordinate geometry is the algebra of pictures. From two points you can find a length, a gradient and a midpoint, and from those you can write the equation of any straigh...
8 questions · 26 marks
Revise this topicCircular Measure
Circular measure is the arithmetic of the circle once angles are measured in radians. One fact, radians , turns every question into a conversion;...
8 questions · 29 marks
Revise this topicTrigonometry
Pure 1 trigonometry is where the right-angled triangle work of earlier years becomes a set of functions you can sketch, transform and solve. You need the shapes of the si...
8 questions · 30 marks
Revise this topicSeries
Series is the Pure 1 topic about patterns you can write down in one line. You need to expand for a positive integer using and ,...
8 questions · 31 marks
Revise this topicDifferentiation
Differentiation answers one question: how steep is the curve here? You find the gradient of a chord, let the second point slide in until the chord becomes a tangent, and ...
8 questions · 32 marks
Revise this topicIntegration
Integration is differentiation run backwards, and the first thing you notice is that it is not quite reversible: , and all differentiate ...
8 questions · 32 marks
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