Syllabus coverage
- Use and interpret Cartesian coordinates in two dimensions
- Plot a point from its coordinates, and read off the coordinates of a point on a grid
- Draw straight-line graphs for linear equations
- Draw a straight line from a table of values when the equation is given in that form
- Use equations of the form , for example
- Interpret and obtain the equation of a straight-line graph in the form , including lines of the form
- Extended only: draw straight-line graphs for equations such as and
Part of the IGCSE Maths syllabus 0580.
The coordinate plane and its four quadrants
The coordinate plane is made by two number lines crossing at right angles. The horizontal line is the x-axis, the vertical one is the y-axis, and they meet at the origin, the point . Any point is fixed by an ordered pair : the first number says how far across to go, the second how far up.
The axes cut the plane into four quadrants, numbered anticlockwise from the top right. In the first quadrant both coordinates are positive; in the second is negative and positive; in the third both are negative; in the fourth is positive and negative. The signs of the two numbers are enough to name the quadrant without plotting anything.
The order of the pair is part of the meaning. is 3 across and 5 up, while is 5 across and 3 up - two different points. Swapping the numbers is the commonest single mistake in this topic.
| Quadrant | Example | ||
|---|---|---|---|
| First | positive | positive | |
| Second | negative | positive | |
| Third | negative | negative | |
| Fourth | positive | negative |
Plotting a point and reading one back
To plot , start at the origin, count 4 units to the right along the -axis, then 3 units down. Mark the point with a small cross rather than a heavy blob, and label it with its letter when the question names it.
Reading a point is the same journey in reverse: go straight down or up to the -axis for the first coordinate, and straight across to the -axis for the second. If the grid is numbered every 2 units and the point sits halfway between 2 and 4, its coordinate is 3.
Before plotting anything, work out what one square is worth. Count the squares between two numbered lines: a square may be 2, 5 or 10 units, and the two axes do not have to use the same scale. Reading the scale wrongly shifts every point on the page.
- Count across the -axis first, then up or down for
- A small cross is clearer than a dot when two points are close together
- Work out the value of one grid square before you plot anything
Drawing a straight line from a table of values
When a question gives a table of values, the table decides which points you plot. Take each value of in turn, substitute it into the equation and write the result in the row. For with : .
Plot each pair, then join the points with a straight line drawn with a ruler. Two points fix a line, but plot at least three: if the third point is not on the line you have drawn, one of the substitutions is wrong and you have found it before the examiner does.
Draw the line right across the grid instead of stopping at the last plotted point. The line carries on beyond the table, and questions often ask you to read a value of that lies outside it.
| Substituting into | ||
|---|---|---|
| -1 | -5 | |
| 0 | -3 | |
| 1 | -1 | |
| 2 | 1 | |
| 3 | 3 |
Reading values off the line
To find for a given , start on the -axis at that value, go straight up or down to the line, then across to the -axis. To find for a given , start on the -axis and work the other way. Read to the accuracy the grid allows: on a grid marked every 1 unit, 3.5 is a sensible answer and 3.47 is not.
Every point on the line satisfies the equation, so a reading can always be checked by substitution. On the line the point is on it because , while is not, because , not 4.
If an answer has to be exact, solve the equation rather than read the graph. Reading gives when , and solving gives the same value exactly, with no grid to misread.
- Up from the -axis to the line, then across to the -axis
- Substitute the coordinates to test whether a point lies on a line
- Solve the equation when the question asks for an exact value
The shape of the graph of
Every straight line that is not vertical can be written as . The number is the gradient: it fixes how steep the line is and which way it slopes. The number is the y-intercept: the value of where the line crosses the -axis, at the point .
Changing tilts the line. A bigger is steeper, and a negative slopes down from left to right. Changing slides the whole line up or down without tilting it, so and are parallel, passing through and respectively.
On the graph of the line crosses the -axis at , and from that point one step to the right needs two steps up to land back on the line, so the gradient is 2.
| Equation | Gradient | Crosses the -axis at |
|---|---|---|
| 2 | ||
| -2 | ||
| 3 | ||
| 0 |
Vertical and horizontal lines, and the marks for drawing
Two kinds of equation do not fit . is horizontal: every point on it has -coordinate , so the line runs across at height . is vertical: every point has -coordinate , so the line runs up and down through .
A graph question is marked in stages: the axes labelled and drawn to a sensible scale, the points plotted correctly, and a straight line drawn through them with a ruler. A line that is drawn freehand or stops short of the edge of the grid loses the last of those marks.
Choosing the scale is part of the work. Find the largest and smallest values you have to plot, then choose a scale that uses most of the grid and lands on whole squares - 2, 5 or 10 units to a square rather than 3 or 7.
- is horizontal, is vertical
- Label both axes, and label the line with its equation
- Plot at least three points before drawing the line
- Extend the line across the grid, not just between the plotted points
Key terms you must be able to define
- Coordinates
- The pair of numbers that fixes the position of a point: the -coordinate first, then the -coordinate.
- Ordered pair
- Two numbers written in a fixed order, . Swapping them describes a different point.
- x-axis
- The horizontal number line of a coordinate grid.
- y-axis
- The vertical number line of a coordinate grid.
- Origin
- The point where the two axes cross, with coordinates .
- Quadrant
- One of the four regions the axes divide the plane into, numbered anticlockwise from the top right.
- x-coordinate
- The first number of a coordinate pair: the distance across from the -axis, positive to the right.
- y-coordinate
- The second number of a coordinate pair: the distance up from the -axis, positive upwards.
- Cartesian coordinates
- Coordinates measured from a pair of perpendicular axes, one horizontal and one vertical.
- Linear equation
- An equation whose graph is a straight line, such as .
- Table of values
- A table listing values of with the matching values of , used to plot a graph.
- Gradient
- How steep a straight line is: the vertical change divided by the horizontal change.
- y-intercept
- The value of where a line crosses the -axis, written in .
- Horizontal line
- A line of the form , running left to right at height . Its gradient is 0.
- Vertical line
- A line of the form , running straight up and down through . Its gradient is undefined.
In context
Cambridge sets 0580 in real situations - a recipe, a bank statement, a map, a garden, a graph of a car's journey. These show how the mathematics appears in a question, then you write your own working for the numbers you are given.
Plot , , and on a grid. is in the first quadrant, because both coordinates are positive. is in the second, with negative and positive . is in the third, with both negative, and is in the fourth, with positive and negative .
Complete the table for using . The five values are . Plot them, join them with a ruler, and label the line .
Using the line , when the graph gives , and when it gives . Check the first reading by substitution: .
The lines and have the same gradient, 3, so they are parallel and the second is the first shifted 5 units down. The line has gradient , so it falls from left to right and crosses the -axis at .
Flashcards
Click a card to flip it. Mark honestly — the tracker uses this.
Exam-style questions
7 questions, 19 marks. Write your answer, then reveal the mark scheme and tick each point you actually made. Answering honestly here is what makes the rest of the site useful.
Mark scheme — tick each point you actually made
- B1the -coordinate is , because moving left decreases not checked yet
- B1the -coordinate is , because moving up increases not checked yet
Mark scheme — tick each point you actually made
- M1
- M1
- A1 for not checked yet
Mark scheme — tick each point you actually made
- B1 when , read up from the -axis to the line and then across to the -axisnot checked yet
- B1 when , read across from the -axis to the line and then down to the -axisnot checked yet
Mark scheme — tick each point you actually made
- B1, because the line meets the -axis where and the intercept is 5not checked yet
Mark scheme — tick each point you actually made
- M1
- M1
- B1yes, because the value matches the -coordinate of the pointnot checked yet
Mark scheme — tick each point you actually made
- B1
- B1
- B1
- B1rectanglenot checked yet
Mark scheme — tick each point you actually made
- B1
- B1
- B1
- A1not checked yet
Exam technique for this topic
- Work out the scale of each axis before you plot anything, and write it beside the axis. Counting squares instead of units is the commonest reason a correctly plotted shape lands in the wrong place.
- Plot with a small, sharp cross exactly on the grid intersection, and label each point with its letter. A point drawn by eye, a centimetre from the right position, scores nothing however neat it looks.
- When a table of values is given, use the values of from the table. Substituting your own numbers wastes time and may miss the range of values the question wants plotted.
- Draw the line with a ruler right across the grid, and write its equation beside it. If the question says to draw the graph, a line that stops at the last plotted point can lose the drawing mark.